NoPixel HUD

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Many NoPixel HUD packages are paid releases. Ensure you have a legitimate copy and follow the developer’s licensing terms before installing.

Overview

NoPixel-inspired HUDs mimic the layout used on the popular NoPixel roleplay server. They typically include vertical status bars, clean typography, and a dynamic vehicle interface. These HUDs integrate with QBCore stats while delivering a high-end look.

Common Features

  • Vertical vitals stack showing health, armour, hunger, thirst, and stress
  • Voice activity indicator that responds to pma-voice or mumble-voip
  • Animated vehicle HUD with speed, RPM, gear, cruise control, and seatbelt states
  • Weapon wheel or quickslot readouts positioned near the minimap
  • Configurable colours, fonts, and opacity to match your server branding

Installation Outline

  1. Upload the HUD resource folder (name varies by vendor) to resources/[qb]/ or [standalone]/.

  2. Disable qb-hud and any other HUD overlays to prevent conflicts.

  3. Add the resource to server.cfg after voice/chat scripts:

    ensure qb-core
    ensure pma-voice
    ensure nopixel-hud
  4. Follow the vendor’s instructions for license key activation if applicable.

  5. Restart the server and verify that the HUD loads with the correct styling.

Configuration Tips

  • Status Keys: Map your metadata fields (e.g., thirst, hunger, stress) if you use custom names.
  • Voice Integration: Set the correct export if you use a non-standard voice resource.
  • Color Scheme: Modify CSS variables or config.lua to align with your brand colours.
  • Vehicle Metrics: Adjust maximum speed, metric/imperial display, and gear animations from the config file.
  • Performance: Disable optional animations on low-end servers to reduce client load.

Customization Ideas

  • Replace icons with your own brand pack by editing html/images/.
  • Move the status stack to the bottom or top corners by adjusting CSS flex properties.
  • Enable radar auto-hide by toggling the Config.HideMinimap option if included.
  • Pair the HUD with a matching notification pack or radio UI for a unified aesthetic.

Troubleshooting

IssueFix
Bars show incorrect valuesConfirm your server updates the metadata events expected by the HUD (often QBCore:Player:SetPlayerData).
Voice indicator stuckVerify your voice script exports GetPlayerRadioChannel or the event referenced in the HUD config.
HUD overlaps minimapAdjust CSS offsets or disable the minimap mask setting if you use a custom minimap resource.
License error messageDouble-check the license key or domain/IP whitelist configured by the vendor.

Additional Resources

  • Vendor documentation or README file included with the purchase
  • Community showcase channels for layout inspiration and custom themes
  • LGF HUD and TREW HUD as alternative design options