NoPixel HUD
Many NoPixel HUD packages are paid releases. Ensure you have a legitimate copy and follow the developer’s licensing terms before installing.
Overview
NoPixel-inspired HUDs mimic the layout used on the popular NoPixel roleplay server. They typically include vertical status bars, clean typography, and a dynamic vehicle interface. These HUDs integrate with QBCore stats while delivering a high-end look.
Common Features
- Vertical vitals stack showing health, armour, hunger, thirst, and stress
- Voice activity indicator that responds to pma-voice or mumble-voip
- Animated vehicle HUD with speed, RPM, gear, cruise control, and seatbelt states
- Weapon wheel or quickslot readouts positioned near the minimap
- Configurable colours, fonts, and opacity to match your server branding
Installation Outline
-
Upload the HUD resource folder (name varies by vendor) to
resources/[qb]/
or[standalone]/
. -
Disable
qb-hud
and any other HUD overlays to prevent conflicts. -
Add the resource to
server.cfg
after voice/chat scripts:ensure qb-core ensure pma-voice ensure nopixel-hud
-
Follow the vendor’s instructions for license key activation if applicable.
-
Restart the server and verify that the HUD loads with the correct styling.
Configuration Tips
- Status Keys: Map your metadata fields (e.g.,
thirst
,hunger
,stress
) if you use custom names. - Voice Integration: Set the correct export if you use a non-standard voice resource.
- Color Scheme: Modify CSS variables or
config.lua
to align with your brand colours. - Vehicle Metrics: Adjust maximum speed, metric/imperial display, and gear animations from the config file.
- Performance: Disable optional animations on low-end servers to reduce client load.
Customization Ideas
- Replace icons with your own brand pack by editing
html/images/
. - Move the status stack to the bottom or top corners by adjusting CSS flex properties.
- Enable radar auto-hide by toggling the
Config.HideMinimap
option if included. - Pair the HUD with a matching notification pack or radio UI for a unified aesthetic.
Troubleshooting
Issue | Fix |
---|---|
Bars show incorrect values | Confirm your server updates the metadata events expected by the HUD (often QBCore:Player:SetPlayerData ). |
Voice indicator stuck | Verify your voice script exports GetPlayerRadioChannel or the event referenced in the HUD config. |
HUD overlaps minimap | Adjust CSS offsets or disable the minimap mask setting if you use a custom minimap resource. |
License error message | Double-check the license key or domain/IP whitelist configured by the vendor. |