Vehicle Customizer (static summary)
The interactive vehicle customizer UI is temporarily offline while we move the tool into a dedicated client component. Use this checklist to keep vehicle tuning consistent across your server.
Coverage
- Appearance presets (paint, pearlescent, liveries, neon)
- Performance tiers (engine, transmission, suspension, brakes, turbo)
- Extras (plates, wheel types, window tint, tire smoke)
- Export format compatible with QBCore vehicle configs
Recommended defaults
- Start with balanced presets (street, sport, track) and lock turbo behind progression or crafting.
- Keep paint presets accessible; limit rare pearlescent/livery combos to events or high-rank jobs.
- Normalize plate formats and lengths to avoid collisions in plate-based scripts.
- Document wheel/tint restrictions to avoid client/server desync in visuals.
Export & rollout
- Store your tuning profiles in version control alongside
vehicles.metaoverrides. - Add a smoke test: spawn vehicle, apply preset, and verify handling + resmon.
- Stage updates: push to a staging server first, then roll to production during low traffic.
Coming soon
The full interactive customizer will return with live previews and export buttons once the client-safe build lands.
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