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Vehicle Customizer (static summary)

The interactive vehicle customizer UI is temporarily offline while we move the tool into a dedicated client component. Use this checklist to keep vehicle tuning consistent across your server.

Coverage

  • Appearance presets (paint, pearlescent, liveries, neon)
  • Performance tiers (engine, transmission, suspension, brakes, turbo)
  • Extras (plates, wheel types, window tint, tire smoke)
  • Export format compatible with QBCore vehicle configs
  • Start with balanced presets (street, sport, track) and lock turbo behind progression or crafting.
  • Keep paint presets accessible; limit rare pearlescent/livery combos to events or high-rank jobs.
  • Normalize plate formats and lengths to avoid collisions in plate-based scripts.
  • Document wheel/tint restrictions to avoid client/server desync in visuals.

Export & rollout

  1. Store your tuning profiles in version control alongside vehicles.meta overrides.
  2. Add a smoke test: spawn vehicle, apply preset, and verify handling + resmon.
  3. Stage updates: push to a staging server first, then roll to production during low traffic.

Coming soon

The full interactive customizer will return with live previews and export buttons once the client-safe build lands.

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